Earlier we posted that a Guilty Crown game was announced that will be based around the time of the "Lost Christmas" event. The Youtube channel of developer Nitro+ is now streaming a promotion video for Guilty Crown: Lost Xmas, the ages 15+ PC adventure game spinoff of the Guilty Crown TV anime. Nitro+ has also announced that the game will be released on May 31st, 2012 for 5040 yen. The official websit ehas been updated with new images and information. The game's scenario is written by Jin Haganeya, one of the scenario writers for Nitroplus's Demonbane series and the theme song is sung by Itou Kanako (Steins;Gate TV Anime Opening).
A game will be released from the new series Guilty Crown in 2012 for PC. It will be based around the "Lost Christmas" incident. It will sell for 4,800 yen. ($48) Nothing much has been said about this game, just that the official website has posted up basic details for the game. I am guessing in the new year, more details will be released.
AKB48 Team K member Yuko Oshima appeared at the Final Fantasy XIII-2 launch event this morning in Tokyo. She designedtwo costumes, which fans narrowed down to one DLC item byvoting, and wore the winning design to hand the game to the first person in line at Bic Camera in Yurakucho.
"When I was designing this, I had no idea I would be doing an event at this time of year. I wish I had made the sleeves a little longer..." she said.
Mai Fukui was also on hand to sing the Japanese PS3 version's them song. That was followed by appearances from Square Enix CEO Yoichi Wada, Bic Camera CEO Hiroyuki Miyajima, FFXIII-2 director Motomu Toriyama, producer Yoshinori Kitase, and voice actor Daisuke Kishio.
Final Fantasy XIII-2 hits North America January 31st.
With the celebration of the 25th Anniversary of the hit game series of The Legend of Zelda, Nintendo has just released the newest adventure for our hero Link, The Legend of Zelda Skyward Swards. The game was released in Europe on November 18, 2011in North America on November 20, 2011, in Japan on November 23, 2011,and on November 24, 2011 in Australia. With the celebration, Nintendo has also brought out the Limited edition of the game that features a golden Wii remote with inbuilt WiiMotion Plus, LoZ 25th Anniversary OST of the hit games and the game itself, all neatly packaged in a pretty golden box.
(This is my Limited Edition of the game)
I also found out that when purchesing the game, you are given a Nintendo club member pin and can gain Nintendo star points and win three offical 25th Anniversary LoZ poster!
Also to celebrate, Nintendo has just released a very special Limited Edition LoZ Nintendo 3DS! It is a beautiful Cosmo Black limited edition 3DS with the gold Hylian emblem and markings plus LoZ Ocarina of Time. The 3DS bundle will be released in Japanese markets on December 5th for a price of 15,000 yen.
The sad thing is that I haven't heard that Australia will be getting this amazing bundle pack! Only North America, Europe and Japan. But let's not lose hope! >< If worse comes to worse, I guess I have no choice but to take a little trip to Japan~ >3
.....or eBay~ ^^;;
Source: Zelda Dungeon
Yoshinori Kitase and Motomu Toriyama have been working with Final Fantasy for a long time. Longtime FF visionary and lead Hironobu Sakaguchi stepped down and passed the director's baton to Kitase for Final Fantasy VI, considered by many fans to be the best in the series, and Kitase did the same for Toriyama on PS2 classic Final Fantasy X. It's safe to say that this pair is responsible for us even having Final Fantasy titles these past few console generations.
In an interview shortly before the Tokyo Game Show, Kitase and Toriyama talked about some of the choices that led to the production of Final Fantasy XIII-2 and its more unique aspects, as well as what the future of the series may hold.
Regarding the creation of FFXIII-2, and why it was a full game instead of a movie like Advent Children:
Kitase: "After XIII's worldwide release in March 2010, we have been enjoying its success. After its release, we decided (in April) to make a sequel."
Toriyama: "Making a film instead wasn't one of our options, because after the release of XIII, we got lots of feedback from Japanese gamers. We wanted to rectify those negative aspects about the game, so we were very keen to make a sequel in which we made the necessary changes."
Final Fantasy XIII-2 introduces the Live Trigger, which allows you to make dialogue choices more similar to a Western RPG, allowing for branching stories. When asked about it, Kitase said:
"We wanted to enable to player to express their own preferences and their preferences would tie in directly with the narrative. With Live Trigger, we are hoping to help the player get more involved with each conversation. By making a choice, the conversation develops in different ways. Even when the situation is quite serious, you can give a comedic response and change the tone. You can also change the depth of information you receive, based on your response."
Kitase already spoke about Final Fantasy XIII's FPS influence and the gradual move toward a more action-oriented RPG experience. When asked about what future FF games may be like gameplay-wise, he had a very thought-out response:
"No one can be that certain of the future of any game or IP, so there is always a possibility that we may end up with a first-person shooter FF. Having said that, XIII and XIII-2 are much faster action-adventure-inspired games. RPG elements, such as strategical actions, still need to be there, so we'd need to create a good fusion between these opposite elements. We can't predict how the FF experience will seek out such a fusion in the future. I can't visualize it being completely an FPS shooting game. The strategic element needs to be maintained in any future project, because otherwise, it wouldn't be FFanymore."
One of the highest-ranking things on many RPG fans' wish lists is a remake of Final Fantasy VII using modern graphics technology. While Kitase loved the world of XIII and has said in the past that he wanted to revisit and expand upon it, here's what he had to say about revisiting Cloud and company's story:
"If we are talking exclusively about VII, we made a film that was intended to be the sequel. At the moment, we have no specific plans for making any sequels to past FF titles. FFVII was made over 10 years ago, and there are lots of fans that love the game. In a way, they have created their own FFVII world individually, so if we were to make a sequel, we would have to be very careful not to disturb fans' own individual picture of that universe. It's a very delicate thing to do. We'd have to tip-toe around it. At the moment, we don't have any plans."
Inflammatory opinion time: barring a few rare exceptions, I almost universally dislike RPGs with stodgy menu-only battle systems with little to no sense of action or timing. I think it lacks finesse and isn't playing a game, it's selecting items from a menu to watch a game. What Kitase is saying here is a breath of fresh air and a great way to get somebody to enjoy Japanese role-playing games who otherwise wouldn't give them the time of day.
Final Fantasy has gone through a lot of changes since its debut on the PS2 with Final Fantasy X, going from an updated turn-based battle system with very minor action elements to a very MMO-inspired sorta real-time style in FFXI and FFXII, to a much faster-paced action-based system in FFXIII. Have the changes inspired by these two creators been for the better, or is Final Fantasy best left as a traditional role-playing game? What do you think?
As much as I love martial arts and action movies, I sometimes question the mentality of the average henchman. So you watched Tony Jaa take down 49 other guys with brutal and acrobatic Muay Thai--do you really think you stand more of a chance because you're lucky number 50?
I'm glad that Team Ninja is addressing this in the upcoming Ninja Gaiden 3, where enemies will turn and run if they see Ryu Hayabusa carve through their comrades, like any intelligent person would. From Team Ninja head Yosuke Hayashi:
"When we were thinking about what to do in Ninja Gaiden 3 and the future of action games, we didn’t think about having longer combos with more hits or adding more weapons. In order to make an action game that appeals to adults, we needed to have action and emotion. Something that would make a mature audience get out of the game and into the experience." "...We’re presenting this story with Ryu Hayabusa as a dark hero and for players to feel it we need them to get blood on their hands. If you’re looking to play the easy way where you just use ninpo to clean up enemies without cutting anyone down that’s running away from the experience. We want players to feel a connection to Ryu and to do that they have to have blood on their hands too."
Desensitization is a weird thing. While I can gleefully laugh as I drill an enemy to the floor and get them to spin around in Bulletstorm(thus earning the Skillshot "Breakdance"), I don't think I can bring myself to go after a random bad guy who's running for his life after seeing his friends get cut down.
What do you think? Are you going to let the poor, fleeing henchmen go home to their villainous wives, children, and pets, or do the wicked deserve no quarter?
The official website for Level-5 and CAPCOM's crossover gameLayton-kyōju Vs Gyakuten Saiban (Professor Layton vs. Ace Attorney) announced the game's voice cast on Friday. Yo Oizumi(Brave Story, Howl's Moving Castle) and Maki Horikita (Densha Otokoseries, Always: Sunset on Third Street) will reprise their respective roles of Layton and Luke from the previous Professor Layton games and the anime film Professor Layton and the Eternal Diva.
Hiroki Narimiya (Gokusen's Noda, NANA's Nobu, Akihabara @ DEEP's Page) is playing Phoenix Wright (Ryuichi Naruhodo) in Takashi Miike's live-action film version, and he is reprising the role for Layton-kyōju Vs Gyakuten Saiban. Similarly, Mirei Kiritani (Arakawa under the bridge's Nino) will play as Maya Fey (Mayoi Ayasato) in both the film and Layton-kyōju Vs Gyakuten Saiban.
The official site also presented the main visual image of the game.
I love the Professor Layton games and and Attorney games so much! When I heard that there was going to be a crossover I was thinking "Finally!! Why wasn't this done before!!??!?!?!" I also love CAPCOM and LEVEL 5, very awesome and amazing gaming companies that would defiantly work well together.
The story plot is amazing and when seeing the trailer it draws you into the game cause it is that amazing and so interesting to see what each genius would do. The seiyuus, as always, a great pick and I couldn't be happier. I am looking forward to the game play too. Will it be more like the puzzles or collaborative a whole new one.
But enough about my senseless ranting, here is the trailer of the amazing duo and co!
The Latest game I have been playing is Shining Hearts. This game is another game by Sega under the Shining Series. The character designs is superb.(It's by Tony, of course they are good.)This decent game is worth playing because it's one of those games where you get to choose who will be your companions along the journey. Killing monsters, baking breads, fishing and even doing countless of quests; this game has it all. This is a RPG Strategy game with the battles being strategical and the normal gameplay is just simply RPG styled.
On top of that, I promised Jayce that I'll show him something that will make him..... Mmm... let just say wet his pants XD. There it is, the Intro of Shining Hearts!